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PROCESS

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Prototype 

This is the prototype of the main character, a robot, for my work. The design of this robot is inspired by various works. Based on those inspirations, I have made improvements to a character I previously created, resulting in this prototype.

Character Rigging

As shown in the image, the process involves embedding a skeletal structure within the character, followed by weighting and skinning, which completes the rigging. Although it's a meticulous task, successful rigging is crucial as it directly impacts the subsequent animation process, making it an extremely important step.

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Modeling

This is the stage where the robot's hallway walking scene is being modeled. In any scene, it starts with the modeling of the objects that appear, followed by texturing, lighting, and rendering, etc. After the setting of the scene is completed, animation is then applied to the characters.

Rendering

This is one of the scenes that appears in my work. This scene is the final version, having completed all stages, including modeling, lighting, and texturing.

スクリーンショット 2024-08-19 1.54.26.png
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